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Author Topic: iPhone screen resolution  (Read 127898 times)
ecsk2
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« on: June 25, 2007, 04:05:53 PM »

While the most common resolution today on any so called smartphone is what is called QVGA (320x480 or 480x320 depending upon if it is in portrait or horizontal mode)

More on this here:
http://en.wikipedia.org/wiki/QVGA

The iPhone is runing what would be HALF of VGA resolution:
« Last Edit: June 26, 2007, 03:07:45 PM by ecsk2 » Logged
Anders Batten
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« Reply #1 on: June 25, 2007, 11:21:46 PM »

HVGA? Smiley
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cjs
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« Reply #2 on: June 25, 2007, 11:27:20 PM »

I'm surprised Apple didn't go for higher res than the 50% VGA.

But, then again, higher is a selling point of the second US iPhone... along w/ 3G and hopefully GPS. Wink
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ecsk2
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« Reply #3 on: June 26, 2007, 12:06:03 AM »

HVGA? Smiley

Yeah I was almost going to label it that but I thought first of all I don't know if HVGA is used for something out there, secondly you know how pictures go around the web, so I thought I might create a rumor called HVGA Smiley

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ecsk2
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« Reply #4 on: June 26, 2007, 12:12:52 AM »

I'm surprised Apple didn't go for higher res than the 50% VGA.

But, then again, higher is a selling point of the second US iPhone... along w/ 3G and hopefully GPS. Wink

Yes it is a bit odd that they didn't go with VGA BUT then again that would've meant a different form factor just compare it to the Dell X51V VGA equipped PDA (kind of the reference PDA among PDAs) since the VGA would have a different screen ratio (less widescreen so to speak).

http://www.sizeasy.com/page/size_comparison/2624-Dell-x51v-vs-iPhone#

Then also there is the COST issue of course.

What though is somewhat odd is that they used a NON INDUSTRY standard.
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« Reply #4 on: June 26, 2007, 12:12:52 AM »

invisibleSHIELD - Scratch proof your iPhone
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cjs
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« Reply #5 on: June 26, 2007, 08:47:52 AM »

What though is somewhat odd is that they used a NON INDUSTRY standard.

Not entirely unlike Apple to try to set themselves apart from the herd, though.
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ecsk2
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« Reply #6 on: June 26, 2007, 09:36:48 AM »

What though is somewhat odd is that they used a NON INDUSTRY standard.

Not entirely unlike Apple to try to set themselves apart from the herd, though.

True but it also creates issues like the 240x240 resolution Treos do..
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trumac
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« Reply #7 on: June 26, 2007, 12:46:12 PM »

True but it also creates issues like the 240x240 resolution Treos do..

Such as?
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ecsk2
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« Reply #8 on: June 26, 2007, 03:02:53 PM »

True but it also creates issues like the 240x240 resolution Treos do..

Such as?

3rd party software compatibility at times.

http://mobilitytoday.com/forum/showthread.php?t=15661
http://my.pdamill.com/viewtopic.php?t=1883&sid=797d3a154e4232ab1b922e312e7759fd

etc etc...
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ecsk2
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« Reply #9 on: June 26, 2007, 03:06:36 PM »

HVGA? Smiley

Turns out that *IS* the term!
http://en.wikipedia.org/wiki/HVGA

Edited above post.
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« Reply #9 on: June 26, 2007, 03:06:36 PM »

invisibleSHIELD - Scratch proof your iPhone
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cjs
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« Reply #10 on: June 26, 2007, 03:16:14 PM »

Well, maybe it's not as non-industry-standard as you thought, then.
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ecsk2
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« Reply #11 on: June 26, 2007, 03:42:33 PM »

Well, maybe it's not as non-industry-standard as you thought, then.

It still is a VERY unusual resolution, the fact that the only device Wikipedia NAMES is the iPhone
that alone says something.

It also seems like that Wiki article hasn't been up for a very long time:
http://en.wikipedia.org/w/index.php?title=HVGA&action=history

Appears like some acient ones http://www.grot.com/zoomer/documents/pda.html and some PALM PDAs use it http://www.palm.com/us/products/handhelds/tx/tx_specs.html .

Still far from being common!
« Last Edit: June 26, 2007, 03:44:08 PM by ecsk2 » Logged
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