Apple

Apple Bans South Park From iPhone

Apple does not approve of your sense of humor. That is unless you're downloading one of the 80+ iPhone apps related to farting, belching or puking. Next time you're sitting down to watch the cable television show South Park, make sure you have permission from Papa Jobs. The South Park crew was working on an iPhone/iPod Touch app for the AppStore but has now been forced to abandon its work on the project.

south park application banned iphone

Rejected twice from the AppStore for being potentially offensive, the South Park application was already receiving glowing reviews last fall. For fans of the show, the app would have offered a multitude of clips, news, and wallpapers. There was even a feature to associate popular South Park characters to people in your contacts list.

Google Backed Down on Multi-Touch After Apple Request

We've already reported in this forum about the patent awarded to Apple for a "Touch screen device, method, and graphical user interface for determining commands by applying heuristics." Well it seems they've already flexed their muscle with Google during the development of Android.

iPhone Nano Rumor Refuses to Die

Guess what's back in the news. If you guessed a $99 iPhone then you just won the prize. Analysts at Royal Bank of Canada Capital Markets are predicting some changes in the Apple iPhone lineup this summer. However, the $99 iPhone predicted by Mike Abramsky doesn't resemble some of the earlier mockups of an iPhone "Nano" we've seen previously.

rbc capital markets iphone prediction speculation nano apple

As you can see by the specifications above, the cheaper and highly subsidized version of the iPhone would have similar dimensions as its current model counterpart. The main differences would be lack of 3G or GPS support and a less expensive (and less included bandwidth) data plan. Along with the introduction of the basic model, Abramsky and others expect that Apple will also introduce an upgrade to the full-featured iPhone 3G.

Flash on iPhone? Cross Your Fingers

How long have we been hearing about Flash coming to MobileSafari? Why is Flash installed on 98% of desktops and 800 million mobile devices, yet not one is an iPhone? Apparently it has been in development since June 2008. Apple was unhappy with the limited old Flash Lite, and the full version would suck up too many resources on the already battery-strapped iPhone.

adobe flash apple iphone mobile safari

We were expecting a release in September 2008, however somebody must have decided that version of the iPhone Flash wasn't good enough for release. Adobe's CEO, Shantanu Narayen said, "The onus is on us to deliver." What was billed as a collaboration between Apple and Adobe now sounds like an Adobe responsibility. Necessity is the word that comes to mind if you're an iPhone user.

Apple Reviewing Satellite Radio iPhone App

The same streaming Sirius XM radio stations available to subscribers on the web are coming to the iPhone. The application, scheduled for submission to Apple for approval today, is named the uSirius StarPlayr. Streams will be available via Wi-Fi, 3G or EDGE.

usirius starplayr iphone app

Development of the app is part of the StreamSmart project, which plans to release StarPlayr on a variety of mobile and desktop computing platforms by 2010. The iPhone application is expected to price between $12.95 and $19.95. Users must have a current subscription to satellite radio, and can expect to pay an additional $2.99 per month for online stream access starting in March.

Apple to Reorganize App Store Games?

Apple, in a bid to better compete with Nintendo DS and Sony's PlayStation Portable (PSP), may be considering a separate section of its App Store devoted to games at $19.99. Part of the problem with the App store for major game publishers is the sheer number of games available makes it hard to stand out.

With all of the independent game developers out there the App Store boasts over 1500 games. They are the most popular category and represent roughly 25 percent of all applications available for the iPhone and iPod Touch. The top 100 list naturally leans towards less expensive, popular games.

Next iPhone Model Could Hit Shelves in June 2009

Evidence is mounting that a next-generation iPhone is in the works and may be released this summer. Apple's Senior Vice President of Marketing, Phill Schiller, has verified that the annual product cycle for the iPhone is in June, as we all know from the initial release and upgrade to iPhone 3G. This alone is not enough, however.

First Blood: Apple vs. Palm

Apple has just been awarded a far-reaching patent titled "Touch screen device, method, and graphical user interface for determining commands by applying heuristics." Does this sound enough like an iPhone? The patent may be the first step in a legal battle between Apple and Palm over the Palm Pre. The two companies have already started to exchange harsh words.

Apple Files Two New iPhone-Related Patents

Two new Apple patent filings have recently been published that could possibly be incorporated into the next generation iPhone. The first is an audio jack cleaning adaptor for portable electronic devices. Two different methods of cleaning would both essentially force compressed air through a conduit and hollow channels in the plug to displace lint and debris that have accumulated in the jack.

apple patent diagram

According to Apple, "A consumer could place the adaptor plug in the jack, couple the conduit to the plug, and then apply compressed air through the conduit to clean the jack." Although this sounds perfectly functional, the second patent may actually be more useful on a day-to-day basis.

iPhone Nano Rumors Officially Dead

Much speculation has surrounded the prospect of a smaller, simpler version of the iPhone dubbed the "nano" in recent months. Lately reports have centered on the possibility of an iPhone Nano in development for China, and the existence on some case maker's sites of "nano" size iPhone products.

These rumors were tamped down in October during Apple's quarterly conference call with Steve Jobs, when he laid out Apple's strategy in the mobile phone market. Jobs was quoted saying, "I think that the traditional game in the phone market has been to produce a voice phone in a hundred different varieties, but as software starts to become the differentiating technology of this product category, I think that people are going to find that a hundred variations presented to a software developer is not very enticing."

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