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Galactic Nemesis: An old school space shooter for the iPhone

Galactic Nemesis

iOS devices have proven that not all video games have to be million dollar AAA first-person shooters to be a success. Popular titles like Candy Crush Saga and Angry Birds have refreshed old genres and turned them into huge hits on the App Store. The App Store has also given classic video games a new home and a chance to capture the attention of a whole new generation. CS54 Inc.'s new title Galactic Nemesis offers both a simplistic and nostalgic gaming experience on the iPhone. The game is a throwback to the old-school arcade space shooters that dominated arcades and local pizza parlors in the 80s, but it also offers enough depth to make it standout as a modern title.

Five Nights at Freddy's creator fights back against App Store clone

Five Nights at Freddy's Fake

Five Nights at Freddy's 4 has been officially confirmed, but not until October 2015. That's why it was odd when the game appeared on the Apple App Store five months ahead of schedule. It turns out that another developer published a fake sequel to Scott Cawthon's game without permission, and Cawthon decided to fight back.

AAPL Stock Weekly Outlook: Smartphone marketshare growth continues, Home Depot to add Apple Pay, SNB boosts holdings

Apple store, NYC.

Apple (NASDAQ: AAPL) shares continue to hover in the upper 120s - opening last Monday at $129.50 and closing Friday at $127.62. Shareholders will be the recipients of a record dividend pay out this Thursday (May 14) of $0.52 per share. Expect dividends to continue rising as the company expands its stock buy-back program, to which its board recently approved adding $50 billion.

New iOS Apps, Games and JB Tweaks of the Week: Nintendo, Slender Man and more

Slender Man Origins 3: Abandoned School

President of Nintendo, Satoru Iwata, revealed more about the company's mobile gaming plans during its financial results briefing on Friday. Iwata said that Nintendo will not port existing titles to smartphones. Instead the company plans to release "approximately" five new titles for mobile devices by the end of 2017. Iwata noted that the company's planned number of mobile titles is low because the aim is to "make each title a hit" and Nintendo wants to "thoroughly operate every one of them for a significant amount of time after their releases".

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